The 8th of June is National Play Outside Day in the Netherlands. And LARP is usually all about playing outside. That’s why I am going to talk about playing inside.
Besides the live action roleplaying games, there are also roleplaying games where you are playing at home, called Tabletop RPGs. These are more the boardgame-like, but are pen and paper based, and lore- and rule books. The games are usually multiplayer. Popular examples are Shadowrun, Call of Cthulu, Vampire: the masquerade, Star Wars the roleplaying game, Pathfinder, and of course the first and most well-known game: Dungeons and Dragons.
Which is what I wanted to talk about today, because… where do you start?
What is it?
Dungeons and Dragons, also commonly referred to as DnD is a very intricate and long-standing game. It’s been developed in the 1975s and revised in the 1980s. I could write you my very own explanation of the how-to’s and what-not’s of the game mechanics and basics, but to be honest, I think that Wikipedia has done a well enough job..
But what I díd do is make this handy-dandy infographic to guide you along if you don’t want to read or just prefer a nice and simple visual explanation:
“Dungeons & Dragons is a structured yet open-ended role-playing game. It is normally played indoors with the participants seated around a tabletop. Typically, each player controls only a single character, which represents an individual in a fictional setting. When working together as a group, these player characters (PCs) are often described as a “party” of adventurers, with each member often having their own area of specialty which contributes to the success of the whole. During the course of play, each player directs the actions of their character and their interactions with other characters in the game. This activity is performed through the verbal impersonation of the characters by the players, while employing a variety of social and other useful cognitive skills, such as logic, basic mathematics and imagination. A game often continues over a series of meetings to complete a single adventure, and longer into a series of related gaming adventures, called a “campaign”.
The results of the party’s choices and the overall storyline for the game are determined by the Dungeon Master (DM) according to the rules of the game and the DM’s interpretation of those rules.The DM selects and describes the various non-player characters (NPCs) that the party encounters, the settings in which these interactions occur, and the outcomes of those encounters based on the players’ choices and actions. Encounters often take the form of battles with “monsters” – a generic term used in D&D to describe potentially hostile beings such as animals, aberrant beings, or mythical creatures. The game’s extensive rules – which cover diverse subjects such as social interactions, magic use, combat, and the effect of the environment on PCs – help the DM to make these decisions. The DM may choose to deviate from the published rules or make up new ones if they feel it is necessary.”
Dungeons & Dragons. Consulted on June 2 , 2017, from https://en.wikipedia.org/wiki/Dungeons_%26_Dragons